
And while Google Earth does NOT have stellar textures by any stretch, it would be nice to have these included in the exported model.ģD Ripper DX ( link removed, see warning above) seems to do exactly that, and the setup time is incredibly faster. For my purposes, the goal remains to export a city from Google Earth into a modeling application. However, there is no direct way to export the geometry with the texture data/coordinates mapped automatically. And despite the lengthy setup instructions, that is a solid approach to capturing geometry from OpenGL applications. In my last post, I described how to export geometry from Google Earth into an OBJ file, using GLIntercept. Wether it is a false positive or a real threat, I am not sure. Proceed with caution.

WARNING: 3DRipperDX has been reported by several sites as containing a virus/malware.
